COMMISSION
VR, GAME DESIGN
2022
INTERLUDE
about.


Interlude is an immersive virtual reality Listening Bar/Cafe where visitors are able to hang out with friends and listen to music by picking a vinyl from the scene and placing it onto an interactable record player.
The use of warm ambient lighting and wooden textures bring a sense of comfort and create a soothing intimate atmosphere. The décor, such as the speakers, various artworks and natural greenery, add new contrasting colours and vibrancy without overwhelming the space, making the room feel even more welcoming.

process.
The world was modelled in Blender followed by UV unwrapping in Maya. I used Substance Painter to texture and exported my game ready assets into Unity to assemble and composite my scene ready for VR compatability.



















