COMMISSION

VR, GAME DESIGN

2022

INTERLUDE

about.

Given the ongoing rise in vinyl popularity and aesthetics, in addition to my clients love for music, I was inspired to create a virtual environment that offers a unique social experience, emulating the listening bars of the real world.

Given the ongoing rise in vinyl popularity and aesthetics, in addition to my clients love for music, I was inspired to create a virtual environment that offers a unique social experience, emulating the listening bars of the real world.

Interlude is an immersive virtual reality Listening Bar/Cafe where visitors are able to hang out with friends and listen to music by picking a vinyl from the scene and placing it onto an interactable record player.

The use of warm ambient lighting and wooden textures bring a sense of comfort and create a soothing intimate atmosphere. The décor, such as the speakers, various artworks and natural greenery, add new contrasting colours and vibrancy without overwhelming the space, making the room feel even more welcoming.

process.

The world was modelled in Blender followed by UV unwrapping in Maya. I used Substance Painter to texture and exported my game ready assets into Unity to assemble and composite my scene ready for VR compatability.

results.
results.

Interlude is accessible through the VR Chat platform for desktop and PCVR users and has since accumulated over 50,000 online visits.

Interlude is accessible through the VR Chat platform for desktop and PCVR users and has since accumulated over 50,000 online visits.

more to explore.
more to explore.
more to explore.